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How to Tame a Zombie Horse in Minecraft

Health points

15 ♥ × 7.5

Behavior

Passive

Hitbox size

Adult:
Height: 1.6 Blocks
Width: 1.3965 Blocks
Baby:
Height: 0.8 Blocks
Width: 0.6982 Blocks
In Bedrock Edition:
Adult:
Height: 1.6 Blocks
Width: 1.4 Blocks
Baby:
Height: 0.8 Blocks
Width: 0.7 Blocks

Spawn

See Spawning

Usable items
  • Saddle
  • Lead

A zombie horse is an unused variant of the regular horse.

Contents

  • 1 Spawning
  • 2 Appearance
  • 3 Drops
  • 4 Usage
    • 4.1 Equipment
    • 4.2 Riding
  • 5 Behavior
    • 5.1 Taming
  • 6 Statistics
  • 7 Sounds
  • 8 Data values
    • 8.1 ID
    • 8.2 Entity data
  • 9 History
  • 10 Issues
  • 11 Trivia
  • 12 Gallery
  • 13 References

Spawning [ ]

Zombie horses may be created by the /summon command or with their spawn egg. When using a spawn egg, 20% spawn as foals. In Bedrock Edition, zombie horses can be spawned with a spawn egg.

Appearance [ ]

Zombie horses appear to be the horse equivalent of zombies. Like zombies, zombie horses are green-skinned and their eyes are completely black.

Drops [ ]

Upon death, zombie horses drop:

  • 0-2 Rotten Flesh . The maximum amount is increased by 1 per level of Looting, for a maximum of 0-5 with Looting III.
  • 1–3 when killed by a player or tamed wolf.

If saddled, they drop their saddle.

Usage [ ]

Tamed and saddled zombie horses can be used as one of the fastest means of transportation in the game. They can also be used to climb hills and jump fences.

Equipment [ ]

Zombie horses have a lone equipment slot.

  • Saddle slot: For equipping a saddle.

Riding [ ]

Once a horse is tamed and saddled, the player can control it with directional controls, jump, and the mouse. The player dismounts using the dismount control.

In Java Edition, when riding a horse, the hunger bar is replaced by the horse's health in Survival or Adventure mode. in Bedrock Edition, hunger isn't replaced by horse's health. It uses a different heart texture than the player's health bar. The experience bar is replaced by the horse jump bar.

A player can use any item while riding a horse, including drinking or throwing potions; activating doors or redstone devices; using chests, crafting tables, and furnaces; breaking and placing blocks; and attacking with melee weapons or bows.

A ridden horse automatically runs up any one-block-high slope. The horse and rider can safely fit through a space as low as 2.75 blocks high. Lower clearance risks suffocating the rider if the rider's head enters a non-transparent block. The horse itself can enter gaps as low as 1.625 blocks high, but may itself take suffocation damage when clearance is less than 1.75 blocks. Horses cannot fit through a 1-block-wide gap.

When a player rides a zombie horse, both are unable to use Nether portals.

Behavior [ ]

Zombie horses roam idly, occasionally stopping to rear, swish their tails, or lower their heads as though eating the grass. Unlike sheep, the eating animation does not actually cause any grass to be consumed. If a player comes near, the horses may turn to look at them.

Zombie horses, like most mobs, can ride in minecarts and boats.

Unlike other passive mobs, zombie horses slowly regenerate health. Zombie horses, in common with other undead mobs, take damage when affected by a Potion of Healing and are healed by a Potion of Harming. They are also affected by the Smite enchantment. It is, so far, the only undead mob completely passive.

Taming [ ]

Zombie horses cannot be tamed. However, a tamed zombie horse can be summoned using /summon minecraft:zombie_horse ~ ~ ~ {Tame:1b}.‌[ Java Edition only ]

Statistics [ ]

Zombie horses are spawned with constant health of 15, speed of 0.2, and have a jump strength ranging from 0.4–1.0, tending toward the average 0.7.

Sounds [ ]

Note red.png

This page would benefit from the addition of more sounds.

Please remove this notice once you've added suitable sounds to the article.
The specific instructions are: movement sounds

Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation
distance
Zombie Horse cries ? ? entity.zombie_horse.ambient subtitles.entity.zombie_horse.ambient ? ? 16
Zombie Horse dies ? ? entity.zombie_horse.death subtitles.entity.zombie_horse.death ? ? 16
Zombie Horse hurts ? ? entity.zombie_horse.hurt subtitles.entity.zombie_horse.hurt ? ? 16

Data values [ ]

ID [ ]

Java Edition:

Name Resource location Translation key
Zombie Horse zombie_horse entity.minecraft.zombie_horse

Bedrock Edition:

Name Resource location Numeric ID Translation key
Zombie Horse zombie_horse 27 entity.zombie_horse.name

Entity data [ ]

Zombie horses have entity data associated with them that contain various properties.

  • Entity data

History [ ]

Java Edition
1.6.1 13w16a Zombie Horse Revision 1.png Baby Zombie Horse Revision 1.png Added zombie horses.
Zombie horses have been assisted by DrZhark (John Olarte), creator of the Mo' Creatures mod, whose horses are a baseline for Minecraft's zombie horse models.[1]
13w16b Zombie horses have now been made slower and have been reduced from gliding so much.
13w18a Horse saddles have now been removed. Zombie horses are now ridden using the saddle.
13w21a New GUI for zombie horses, to control the saddle, has been added.
13w22a New sound effects for zombie horses have been added.
1.7.2 13w36a Zombie horses are now available without third-party tools, with the introduction of the /summon command.
1.9 15w43a–44b The drops of zombie horses have now been changed several times. The end result is that zombie horses now always drop 1 rotten flesh, not affected by Looting.
15w47b Sounds for zombie horses eating food given by a player have now been added.
1.10 16w20a Added zombie horse spawn egg.
pre2 Zombie horse spawn eggs have now been removed.
1.11 16w32a Zombie horses now have a separate ID from horses: zombie_horse.
Re-added zombie horse spawn egg.
16w38a Zombie horses now drop 0–2 rotten flesh, affected by Looting.
1.13 17w45a Zombie Horse 17w45a.png Baby Zombie Horse 17w45a.png The model for zombie horses has now been changed.
17w46a Zombie Horse 17w46a.png Baby Zombie Horse 17w46a.png The new zombie horse models have now been slightly tweaked. The position of the nose has now been moved up to one pixel.
18w03a Zombie Horse Revision 2.png Baby Zombie Horse Revision 2.png The models of zombie horses have now been changed, once again. Also, the textures of zombie horses have now been slightly altered and the nose heights have been increased by one pixel.
pre2 Zombie horses now sink in water.
The model of zombie horses has now been updated to fix serious Z-fighting, which has changed the model from Zombie Horse Mane 1.13 Z-fighting.png to Zombie Horse Mane 1.13 pre2.png.[2]
1.14 19w08a Zombie Horse Revision 3.png Baby Zombie Horse.png The textures of zombie horses have now been changed.
1.16 20w09a Zombie horses can now be leashed.
Pocket Edition Alpha
v0.15.0 build 1 Zombie Horse Revision 1.png Baby Zombie Horse Revision 1.png Added zombie horses.
Pocket Edition
1.1.0 alpha 1.1.0.0 The entity ID for zombie horses has now been changed from zombiehorse to zombie_horse.
Bedrock Edition
1.2.9 Zombie horses no longer open their mouths when bucking the player off or taking damage.
1.8.0 beta 1.8.0.8 Baby zombie horses now have a chance of being spawned using a spawn egg.
1.10.0 Zombie Horse Revision 3.png Baby Zombie Horse.png The textures of zombie horses have now been changed.
Legacy Console Edition
TU54 CU44 1.52 Patch 24 1.0.4 Zombie Horse Revision 1.png Baby Zombie Horse Revision 1.png Zombie horses are able to be spawned with a spawn egg found in the creative inventory.
TU57 CU49 1.56 Patch 27 1.0.7 Zombie horses can now be tamed and leashed.
New Nintendo 3DS Edition
0.1.0 Zombie Horse Revision 1.png Baby Zombie Horse Revision 1.png Added zombie horses.

Issues [ ]

Issues relating to "Zombie horse" are maintained on the bug tracker. Report issues there.

Trivia [ ]

  • Dr. Zhark appears in the credits after the End Poem as the creator of horses, including zombie horses.
  • If a player pulling a zombie horse with a lead enters a boat, the zombie horse swims after them at the same speed as the boat.
  • A player riding a zombie horse is dragged along if their zombie horse is being pulled by a lead, and can even be lifted up in the air in the same way.
  • The texture for zombie horses contains an unused saddlebag.
  • The Zombie Horse is the only one of the 4 unused mobs that has a spawn egg.

Gallery [ ]

  • A zombie horse in a badlands biome.

References [ ]

  1. https://twitter.com/jeb_/status/319938276003827712
  2. MC-123007

How to Tame a Zombie Horse in Minecraft

Source: https://minecraft.fandom.com/wiki/Zombie_Horse